
Minecraft’s two major versions are enough to cause me a bunch of issues. As much is it pains me to have to wait, Hypixel’s justification is a good one. However, this means making major changes to Hytale’s engine and our approach to launch, and this extends development time.” I agree with this: “We think it is enormously important to avoid this-to create an ecosystem where as many players as possible can play together and share their creations. There is progress to show! The game’s avatar system will let players change their shape as and when they please. “We want to ensure that players feel unconstrained in their creativity and self-expression, and that has meant taking a new approach to the player character-who they are, what they can be, and how they fit into the world of Hytale.”

More interesting to me is how the combat systems are evolving. Each weapon will change the character’s combat style. Swords can be charged up for a lunge or a spin attack. Maces are slow, stamina sappers that require perfect timing to get the most out of their massive damage pools. That's all fairly standard stuff, but the AI can use it all via a 'Combat Action Evaluator', and the results look great: "The system allows specific creatures to express their personalities through the way they fight. These range from the target and timing of their basic attacks to the execution of specific actions, like switching weapons, using a special attack, or fleeing." NPCs assess various conditions-including number and behaviour of foes-in order to guide their next action. Showing that all off with a short fight between a human and an AI avatar really nails how the battles will flow between the two. Yup.Hypixel Studios' much-anticipated upcoming game Hytale has a new release window – and it's not soon. In a new development update, the first this year, the team explain what they've been working on in silence over the past half year. The blog post starts off with the important news – Hytale will not be ready until 2023 at the earliest, and it could very well take longer. The original release date for Hytale, announced in 2019, was 2021, which the team subtly rescinded last December. Even before that the team had anticipated a 2019 release, but stretched this out after the game's announcement trailer received over 50 million views. Hypixel Studios offer several reasons for this long delay.


The first is that the scope of what we can do has expanded – the studio wants to do more with their game. The second is that Hypixel Studios want the game to release on desktop, console and mobile simultaneously – previously it was only in development for PC, though a mobile and console release was planned for after release on PC. The studio want the game released on all platforms simultaneously as the community would ultimately find itself split across versions and devices if they didn't, like what has happened to the two main Minecraft editions. This expanse in scope means making major changes to Hytale's engine to run on more playforms, necessitating this delay.
